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Building android project with ASTC setting gives error
Building android project with ASTC setting gives this error message: 'destWidth % 4 == 0 && destHeight % 4 == 0' Read more
'TouchScreenKeyboard.hideInput = true' disables non latin characters
Enabling 'TouchScreenKeyboard.hideInput = true' disables input of non latin characters on Android devices Read more
Changing Sprite Mode on a Sprite causes all instances of a Sprite used i...
To reproduce this bug: 1. Open the attached project2. Open GUISpriteRepro scene3. Select GUIButtonDefault in the project view4. Chan... Read more
On WebGL, switching to fullscreen from keyboard requires another click f...
To reproduce this bug: 1. Open webGL_FullScreen_Bug project2. Open 'scene'3. It has a script which enters/closes fullscreen when pre... Read more
When script inherits from a built-in GUI component, additional fields ad...
To reproduce this bug: 1. Open the attached project2. Open 'example' scene3. Open 'CustomText' script4. Notice that it inherits from... Read more
Error "ArgumentOutOfRangeException: Argument is out of range
Error "ArgumentOutOfRangeException: Argument is out of range. Parameter name: index" When double clicking single line input field wi... Read more
Visual problem with selection of text in multiline input
- Add multiple lines of text in a multiline input field.- In Play mode, select a few lines with the mouse- The last letter on every ... Read more
Setting a minimum size for a text that doesn't fit the field will show a...
Steps to reproduce : - import the project attached- open the "Widgets" scene and press play- in the Hierarchy navigate to Canvas >... Read more
When a null reference occurs on the Button On Click(), the thrown except...
To reproduce this bug: 1. Open the attached project2. Open 'button error' scene3. Run the scene4. Click on the button5. 'Callback' s... Read more
Windows Phone 8.1 does not show TouchScreenKeyboard for uGUI text fields
Windows Phone 8.1 does not show OnScreenKeyboard for uGUI text fieldsSteps to reproduce:1. Download attached project. It contains a ... Read more
All about bugs
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Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used