Search Issue Tracker
[iOS] UI Camera stacking is not working on some iOS devices
How to reproduce:1. Build And Run the user’s attached “Cube Runner Final.zip” project2. In the app press the “START” button3. Observ... Read more
[Windows] Snapping windows doesn't work correctly with Native Title bars...
How to reproduce:1. Open any project or create and open any project2. Un-dock Console window3. Try snapping it to the right side of ... Read more
Ping Object yellow frame is drawn incorrectly in the Project Window
Steps to reproduce: Create a new Material Select it to have it visible in the Inspector Click on the three vertical dot menu in the ... Read more
Cinemachine camera moves when Time.timeScale is set to zero(0)
Reproduction steps: 1. Open the attached project “CineProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more
Crash on tree_balance_after_insert when exiting Play mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Main” Scene3. Enter the Play Mode4. Play the game for a few... Read more
Mono Behaviours are shown in the Inspector window when selecting multipl...
How to reproduce:1. Open the attached project “scriptable.zip”2. Select “Data.asset” and “Data 1.asset” in the Project window Expect... Read more
[VFX Graph] Two systems with the same Setup have same Random Fetch.
How to reproduce: open the provided Package Drag and drop the VFX Asset in a Scene Actual Result:Notice that the two Firework are pe... Read more
Preset deletion in "Select Preset" window doesn't work
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
[Search] Quick Search window is not showing objects in scenes when they ...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy window delete the “Bar” scene3. Press ⌘+K o... Read more
Sprite Meta File Is Different When Checking Read/Write Property
Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project