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[Linux][Editor] Click and drag in the inspector window highlights object...
To reproduce: 1. Open attached project. 2. Select Custom Drawers example 3. Click on "Custom Attribute Drawer Example" in the hierar... Read more
[Linux][Vulkan] Crash when docking Shader Graph window on a LWRP templat...
How to reproduce: 1. Open the originally attached project ('LWRPTest.zip') 2. Double click Paint1G_WAnim_Shader to open the shader g... Read more
Handle elements are only drawn when calling Handles.Label first in Scene...
How to reproduce: 1. Open "SampleScene" Scene in the Attached "New Unity Project.zip" Project 2. Click Test > "TestWindow" in the To... Read more
RenderTexture mirrors view horizontally when MSAA settings are not the s...
Reproduction steps: 1. Open the attached Project inside of "MSAA Render Texture Bug.zip" 2. Open and Play the "Scene" Scene 3. After... Read more
[Remote] Editor and Remote crashes when running a project via unity Remo...
To reproduce: 1. Open attached project "SkeeBall.zip", scene "Game" 2. Enter Play mode with Unity Remote device connected 3. Throw a... Read more
[LWRP] Shadows are showing in front of the object when moving it
How to reproduce: 1. Open the attached project 2. Go to Project tab -> "5_OneOffEffects" folder and open "OneOffEffects" scene 3. Pl... Read more
Editor freezes on Collecting Enlighten data when building a default HDRP...
To reproduce: 1. Open user's attached project ("hdrp test") 2. Open Scene "SampleScene" 3. Build the project -- Building process fre... Read more
Upgrading project to 2019.x results in a crash
Reproduction steps: 1. Open "Cockpit 2018.zip" project Result: Crash on Import Reproduced with: 2019.2.0a11, 2019.2.0a10, 2019.2.... Read more
Crash on AssetImporter::GetAssetPathName when opening a project
How to reproduce: 1. Unzip the attached project from "case_1141393-MRTK.zip" 2. Open the project with Unity Editor -- Editor crash ... Read more
Reference lost when Camera.main is called in the Prefab Mode
Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding