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0
votes
Won't Fix

MonoBehaviours are not recognized when using a custom package

Scripting Runtime

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Sep 06, 2023

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Version/s: 2022.3.9f1, 2023.1.12f1

Reproduction steps:1. Open project “UnityProj”2. Select “ButtonAdapter.cs” in the Project window3. Observe the Inspector window Expe... Read more

0
votes
Active

SGICE002 thrown when calling SetSingleton in a class that inherits from ...

Package: Entity Component System (ECS)

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Mar 16, 2022

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Version/s: 0.50.1-preview.2

Reproduction steps:1. Open the user's attached project "GhostVsHunter.zip"2. Observe the Console window Expected result: The SGICE00... Read more

0
votes
Fixed

[Scene Management] Reloading scene after merging in perforce causes Edit...

Scene Management

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Jan 26, 2017

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Version/s: 5.6.0b5

Regression from Version 5.4.4p2 (53da848b487a)Cannot reproduce it without Perforce, but according to stack trace assigned to Scene M... Read more

0
votes
Fixed

A label changes its size when changing the text anchor using Handles.Lab...

Scene View

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Oct 10, 2022

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Version/s: 2021.3.11f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the user’s project2. Select the “TextAlignmentFix” GameObject in the Hierarchy3. Uncheck the “Should Use Fix” c... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on C...

Scene Management

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May 15, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more

0
votes
Fixed

Timeline window stays locked when no timeline is opened and cannot be un...

Package: Timeline

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Sep 17, 2020

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Version/s: 1.4.0

The timeline window stays locked when no timeline is opened. There is no way to unlock the window since the lock button is disabled.... Read more

0
votes
Won't Fix

[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...

Web Platform

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Jan 07, 2022

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Version/s: 2022.2.0a1

How to reproduce:1. Open the attached project2. Open "Video Scene" scene3. Observe Cube game object and VideoPlayer component Expect... Read more

0
votes
Won't Fix

UnityException is thrown when the affected code has no "isPlaying" method

Scripting

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Sep 06, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the attached “IN-13813” project2. Open the “Home” Scene Expected result: No errors are thrownActual result:... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

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Apr 08, 2022

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Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

1
votes
Fixed

[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array

IL2CPP

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Feb 25, 2016

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Version/s: 5.3.2p4

To reproduce:1. Open attached project2. Open "Main" scene3. Play the scene in the Editor4. Set build platform to iOS5. In the Player... Read more

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