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When Visual Studio Ultimate 2013 is set as script editor with VS Shell 2...
To reproduce:1) Have both Visual Studio Ultimate 2013 and Visual Studio Shell 2010 installed.2) Set Visual Studio Ultimate 2013 as y... Read more
Error message when loading 32 bit dll in 64 bit Unity build needs to be ...
Right now, an error of that kind looks like this:"DllNotFoundException: Assets/Plugins/XInputInterface.dllXInputDotNetPure.GamePad.G... Read more
Build & Run Universal apps on Local Machine does not run the first time
To reproduce:1. Create a new project2. Set the platform to Windows Store, with Universal 8.1 sdk3. Set the build and run on to "Loca... Read more
5.0 shader upgrade: some shaders use too many interpolators
Import the attached LevelMesh_BasePass.shader in Unity 4.x. It imports without problem. Import it in Unity 5.0. Shader has the follo... Read more
WP 8.1 Keyboard is not consistent with WP 8 keyboard
To reproduce:1. Open attached project. It contains a scene with a GUI.TextField2. Build & Run for Windows Store with Phone 8.1 s... Read more
NullReferenceException when adding Scroll Rect Component
Steps to reproduce : - create a new project- create a canvas and an empty game object- add the Scroll Rect Component to the game obj... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package2. Open 'Library' scene3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Slider and Toggle do not align in a Grid Layout until Scrollbar is added
Steps to reproduce : - create a new project- create a canvas and an Empty Game Object as a child- add the Grid Layout Component to t... Read more
Slider is not aligned and does not appear in a Horizontal Layout after t...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
Toggle is not aligned in a Horizontal Layout and overlaps other elements...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed