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[Shadergraph] Shader shows different results between basic Cube Object m...
How to reproduce:1. Open the attached "Shadergraph weird normals" Project2. Observe the Scene View Expected result: both Cube Object... Read more
Color picker incorrectly offsets after Windows 10 Display Scale is changed
How to reproduce:1. Open or create a Unity project2. Create a UI Image, select it3. Change your display Scale in your Windows 10 Dis... Read more
[Collab] .collabignore does not ignore directory if it is named identica...
To reproduce:1. Open project2. Push it to Collab Expected vs Actual: folder 'Some Dir/Assets' should not be uploaded to the cloud Re... Read more
[Windows, Terrain] Error messages generated for every crunched terrain t...
To reproduce:1. Open the attached project2. Make sure the Terrain's texture is using Crunch Compression3. Play the scene Expected re... Read more
[Shortcut Manager] Shift + Space doesn't work
Steps to reproduce : - try to maximize any window with shift + space and notice it won't work *Note :Regression from 2018.1. Read more
Saving/applying changes to assets multiple times in editor slightly modi...
To reproduce:1. Open project2. Open the RaceEventPinView.prefab on a text editor.3. Copy the line 24290 to a new file.4. Open the at... Read more
[IL2CPP] Build is crashing with generic layouted structure
Steps to reproduce:1. Open user attached project2. Select Android platform3. Build & Run Expected result: IL2CPP builds should n... Read more
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effect...
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effector to Hand Effectors using the Animation C# jobs Example Usi... Read more
Editor and Standalone Game view stuttering
Reproduction steps for Editor: 1. Open "MinimalRepro.zip" project2. Enter Play mode3. See that the game is stuttering4. Double Left ... Read more
Transparent Shadergraph breaks Selection Highlight
Repro steps:1. In a project, create a new shadergraph asset.2. Change surface setting from 'opaque' to 'transparent'.3. Save asset.4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open