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[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce:1. Create a new project2. Enter play mode3. Try to import any package from A$ Expected: 'Failed to import package with ... Read more
[ProBuilder] Invalid worldAABB error when hovering over ProBuilder objec...
To reproduce:1. Open any project along with ProBuilder2. Create a ProBuilder shape in the scene3. Open ProBuilder's Vertex Color Edi... Read more
Editor crashes when adding scripted water asset to scene with terrain in...
How to reproduce:1. Download and open attached "case_1042803-Repro" project2. Load "level01" scene3. Add "WaterProDaytime" asset to ... Read more
[UI] No shadowmask and Directional Lightmap preview in Baked Lightmaps tab
Steps for reproduction:1) In a new scene, create a lightmap static object2) Ensure you've a mixed light in Shadowmask mode3) Generat... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more
[WebGL] Web Assembly build fails with error when Exceptions are enabled
Steps to reproduce:1. Open user-submitted project "ProjectQuestIon.zip"2. Build for WebGL (make sure Linker Target is WebAssembly an... Read more
Camera does not render shadows when used in preview scene
How to reproduce:1. Download and open attached "PreviewShadows" project2. Open Window > Render Preview3. Click button "Render Pre... Read more
Building fails when trying to build in a folder with too long of a name
How to reproduce:1. Open the project attached by the user (TumulteStereoTests_Unity2018.1.zip)2. Go to File --> Build Settings3. ... Read more
VS Code doesn't generate a solution
Having a particular combination of packages makes Visual Studio Code not open the project solution properly. Repro steps: -download ... Read more
[ProBuilder] Vertex Color Editor applies color on multiple shapes when d...
To reproduce:1. Open my attached project "VerttexColorMove"2. Open ProBuilder and Vertex Color Editor3. Select any of the cubes in H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open