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[WebGL] GUI.Label doesn't show Chinese characters
To reproduce: 1. Open the attached project (SwitchFonts.zip)2. Open the Sample Scene3. Enter Play mode4. Observe that Chinese charac... Read more
Crash on FindActiveTransformWithPathImpl when entering Play mode on a sc...
How to reproduce:1. Open the attached "1062202_repro.zip" project2. Open the "inductionAR" scene3. Enter the Play mode Expected resu... Read more
LayoutElement properties get reset if they have an animation for Anchore...
Steps to reproduce:1. Download and open the attached project2. Open "Bounce" scene3. Select a category4. Observe newly appeared butt... Read more
[Android] Graphical artifacts are seen when using materials with GPU Ins...
To reproduce:1. Open attached project2. Build to a mobile device with Adreno 630 GPU3. If the artifacts are not visible at first sig... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce:1. Create a new project and import the plugin "Substance in Unity" from the Asset Store2. Import folder "Graphics" ... Read more
[Shuriken] Particles start emitting later or disappear for a second when...
Repro steps:1. Open attached project2. Open scene "TestScene"3. Enter Play Mode and observe the Game View Expected: Particles are em... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce:1. Open the "CreatePrefab.zip" project2. Delete "Assets/MyPrefab" asset3. MyCustomMenu > Create Prefab, notice t... Read more
2d animation package throws errors when installed through package manager
2d animation package throws errors when installed through package manager.Steps to reproduce:1) Create new project2) Window > Pac... Read more
[UWP] [IL2CPP] File.Exists method returns false
Steps to reproduce:1. Download and open attached project2. Switch platform to UWP3. Target any device and build the project on IL2CP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog