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[TMPro] Setting char array of size 0 via SetCharArray does not clear text
To reproduce: 1. Open the attached project (SetCharArray.zip)2. Enter Play mode3. Press Space4. Observe that the text still says "He... Read more
Animation transform values change to NaN after playing the Scene a few t...
To reproduce:1. Open the attached project2. Open the "test" scene3. Play the scene a few times Expected result: Animation plays ever... Read more
Selection markers do not strech when the Preferences window is resized
Steps to reproduce : - open the Preference window- select a category- resize the window and notice the selection markers to not resi... Read more
Searching in the Preferences window will highlight characters not in the...
Steps to reproduce : - open the Preferences window- type something like "Color picker"- notice that other characters are also select... Read more
Preferences window doesn't have a minimal width
Steps to reproduce : - open the Preferences window- try to minimize it and notice that the limit is very low, hiding the options on ... Read more
Static Batching Corrupts Scene View Modes on Play
Repro=====1. Download, unzip and open the attached project StaticBatching_LightingUVIssue2.zip2. Open AdditiveLighting_00_Master sce... Read more
[IL2CPP] Using System.Net.Sockets.Socket.IOControl and IL2CPP crashes th...
To reproduce: 1. Download attached project "502279.zip" and open in Unity2. Open "test" Scene3. Change Scripting Backend to IL2CPP4.... Read more
Unity crashes when trying to reimport default asset
How to reproduce:1. Open user's project2. Select Assets/sit_possitive_female.fbx3. Go to Assets -> Reimport Expected result: Unit... Read more
Using the Default-Skybox material as a Skybox Material causes iOS and tv...
If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more
Animator jumps to the default state when clicking in different states wi...
The Animator goes back to the default state in an undetermined moment after clicking several times in the states within the Animator... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size