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[TextMeshPro] "TEXT INPUT BOX" title can overlap the "Enable RTL Editor"...
Text Mesh Pro "TEXT INPUT" title can overlap the "Enable RTL Editor" text. Steps to reproduce - Open Unity (2018.2.0b5)- Install Tex... Read more
[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
DescriptionChanges to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or pla... Read more
Unity crashes upon loading a project when Unity install directory contai...
How to reproduce:1. Add "원하파일" to Unity install parent folder name2. Open Unity using the resulting path3. Create a new project Expe... Read more
Grid becomes invisible when enabling or disabling Grid in ProGrids Windo...
How to reproduce:1. Download and open attached project "HDRP"2. Enable or disable Grid in ProGrids Window Expected result: Grid enab... Read more
The project completely freezes when it's opened
To reproduce: 1. Open the attached project (TBS test 2.zip) Expected: the Editor doesn't freeze Reproduced in 2017.3.2f1, 2017.4.4f1... Read more
[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce:1. Open attached project "caseNumberTwoFor_1033058"2. Select "Sample.bug0" inside Project window3. Select any other... Read more
Target minimum iOS version value is not saved in editor properly
To reproduce:1. Open project2. Open Player Settings3. Change Target minimum iOS version value4. Reopen scene5. Open Player Settings ... Read more
[IMGUIContainer] Changing the transform.position of UIElements causes th...
How to reproduce:1. Open the user-submitted project2. Go to Window -> Test -> UIElementsTooltipWindow3. Hover over the "Toolti... Read more
Animation on Timeline is sliding
To reproduce: 1. Open the attached project (timelineRootMotion.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Observe that ... Read more
WeBGL build ends up with ExecutionEngineException:Attempting to call met...
How to reproduce:1. Open attached Unity project "AA_Viewer"2. Select Build --> Build and Run3. Switch Platform to WebGL4. Build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked