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2018.3: GraphicRegistery.RegisterGraphicForCanvascauses GCAlloc always
To reproduce:1. Open user attached project2. Make a Windows Standalone build3. Run standalone build4. Connect Unity Profiler5. Switc... Read more
[android]Wait For Managed Debugger does not work with Oculus Go
Reproduction Steps:- Set Android as build target- Enable XR with Oculus SDK- In build settings, check development build, script debu... Read more
[macOS] Controller input does not work on macOS Standalone builds
Steps to reproduce:1) Open the attached project.2) Build for macOS.3) Connect a controller (PS4 or Xbox will do).4) Run the build.5)... Read more
Editor freezes when changing ComputeShader parameters via Inspector
How to reproduce:1. Open the attached "TestFor1061332.zip" project2. Play the Scene3. Select Test GameObject from the Hierarchy4. Tr... Read more
Editor crashes with MinMaxAABB::MinMaxAABB when using Honey Hex Framewor...
How to reproduce:1. Download and open attached "FourExperimentHoney" project2. Enter Play Mode3. Click on one of the white squares i... Read more
Lightmapping.Tetrahedralize does not work
Steps to reproduce: 1. Create a blank project2. Navigate to the Asset Store and download AutoProbe asset - https://assetstore.unity.... Read more
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor Steps to Repro: 1. open attached project2. select Assets/spi... Read more
[Improved Prefabs] Editor crashes while openning "Overrides" window of a...
RegressionSteps:1. Add 'Cube' and make a prefab out of it2. Add 'audioSource' to 'Cube' instance3. Click on "Overrides" button in In... Read more
Standalone build crashes in ThreadsafeLinearAllocator::Deallocate on App...
To reproduce: 1. Open the attached project (16125 - WRT.zip)2. Build and run the project for PC standalone3. In the build, press Esc... Read more
[macOS] Unity fails to create C# project files resulting in autocomplete...
Steps to reproduce: 1. Create a new project2. Create a new script inside the project3. Double-click the script to open it in VS for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask