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"Monitor.IsEntered" checks if any thread holds the lock when using IL2CPP
Reproduction steps:1. Open project “il2cpp-monitor-bug”2. Open scene “SampleScene”3. Build and run the project with IL2CPP Scripting... Read more
Error "NullReferenceException while resolving binding 'Test:<Mouse>/delt...
How to reproduce:1. Open the attached project “IN_16791.zip”2. Open "SampleScene"3. Enter Play Mode4. Exit Play Mode5. Observe the C... Read more
Unity crashes on BitCastTo when opening a project with the Entities package
Reproduction steps:1. Open the attached “Aginerager” project Expected result: the project is openedActual result: Unity Editor crash... Read more
[M1] MockHMD package error when entering Play mode with Apple silicon Un...
Reproduction steps: 1. Open a new project2. Open Edit > Project Settings > XR Plug-in Management3. Install XR Plug-in Manageme... Read more
Local addressable Scene is not loaded when built in WebGL followed with ...
How to reproduce:1. Open the project "IN_23849"2. Press File -> Build Settings3. Select WebGL as a platform4. Build And Run Expec... Read more
Moving the Editor or built project between displays causes UI Toolkit el...
How to reproduce:1. Open the attached “repro-project.zip“2. Click on Game View3. Move the Editor between different monitors Expected... Read more
[VFX] Unexpected SG error on correct material
Open UniversalGraphicsTest_2D project and see during import of VFX: Unexpected missing material settings on VFX 'Assets/Scenes/015_S... Read more
Mixed light is both baked and realtime when converted to fully baked
When investigating UUM-14672 Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking a Lightmap with the GameObject ... Read more
[VFX/SG] Wrong Motion Vector on Mesh using SG
Step to repro: Import attached package in project in HDRP Switch to debug motion vector Observe unexpected constant value pointing t... Read more
[Mobile Monetization] Template uses Legacy package (Advertisement) inste...
How to reproduce:1. Download, create and open a project with Mobile Monetization template2. Observe Expected results: No popup is sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”