Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.0
Issue ID
ECSB-142
Regression
No
Unity crashes on BitCastTo when opening a project with the Entities package
Reproduction steps:
1. Open the attached “Aginerager” project
Expected result: the project is opened
Actual result: Unity Editor crashes
Reproducible with: 1.0.0-pre.15 (2022.2.1f1)
Not reproducible with: 1.0.0-pre.15 (2022.2.2f1, 2023.1.0a24)
Reproducible on: macOS Catalina 10.15.7 (Intel)
First few lines of the stack trace:
0x00007FFE3526EF30 (burst-llvm-14) burst_BitCastTo
0x0000021335E9DCAC (Mono JIT Code) (wrapper managed-to-native) object:wrapper_native_00007FFE3526EEF0 (Burst.Backend.FunctionBodyBuilder,Burst.Backend.Value,Burst.Backend.TypeHandle)
0x000002137F102914 (Mono JIT Code) (wrapper delegate-invoke) <Module>:invoke_Value_FunctionBodyBuilder_Value_TypeHandle (Burst.Backend.FunctionBodyBuilder,Burst.Backend.Value,Burst.Backend.TypeHandle)
0x000002137F1026F8 (Mono JIT Code) Burst.Backend.StandardCompilerBackend:BitCastTo (Burst.Backend.FunctionBodyBuilder,Burst.Backend.Value,Burst.Backend.TypeHandle)
0x000002137F102697 (Mono JIT Code) Burst.Backend.ChainCompilerBackend:BitCastTo (Burst.Backend.FunctionBodyBuilder,Burst.Backend.Value,Burst.Backend.TypeHandle)
0x000002137F1015D2 (Mono JIT Code) Burst.Compiler.IL.ILCompiler:NormalizeValue (Burst.Compiler.IL.NativeValue,Burst.Compiler.IL.Syntax.ILType,bool)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Rendering Debugger] Shortcut in documentation to open window doesn't work
- The "Compress Tilemap Borders" function is not working when used via the Context Menu or through Script
- HDRP Sorting Priority not working when Render Pass is locked on a parent material
- [XR] Camera view rendered by the RenderTexture is not updated at runtime when XR is enabled
- Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA
Resolution Note:
There are no fixes planned for this Bug