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Can't navigate to right or left from sliders/scrollbars
1. play widget scene2. navigate to the middle vertical slider3. observe you can't navigate to the left slider4. observe you can navi... Read more
WP 8.1 search does not appear
To reproduce:1. Build & run an app for metro with Phone 8.1 SDK2. Press the search button on the windows phone3. Nothing happens... Read more
[iOS] Screen.orientation breaks touch input
iOS Player stops detecting touch input after setting Screen.orientation from a script. 1. Build and run the project on an iOS device... Read more
When camera's view port is changed, the part that is out of the camera v...
To reproduce this bug: 1. Open the attached project2. Open 'MainScene'3. Notice in MainCamera settings that View Port is changed4. B... Read more
Pivot rotation is offset when using an additive animation
1. Open attached project2. Open scene "test anim on cursor"3. Press play4. Object will be offset by 90 degreeWorkaround: set normali... Read more
"Sorting Layer" and "Order in Layer" are missing on some Renderer compon...
"Sorting Layer" and "Order in Layer" are missing from Line Renderer and Trail Renderer. Please see attached screen shot for details.... Read more
Another Reference Rewriter errors building Win Store Apps
Works fine on 4.3.4f1;Errors appear on 4.5 versions; When building user's project to WSA platform on Windows 8.1 and using SDK 8.0, ... Read more
WP8 app hangs when calculating a specific navmesh path
To reproduce:1. Open the project attached2. Build for wp8 and open up the solution on VS3. Deploy4. In the game walk up to the colum... Read more
Inspector previews of images set to Alpha8 are just black rather than sh...
Steps to repro:1. Open the attached project2. Select the image 'WithAlpha'3. Observe that the preview is just a black square Read more
The letter "S" is right on the border of the background tab
The letter "S" is right on the border of the background tab. From a distance it looks like the word "Select" is exceeding the backgr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS