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[Adaptive Performance] "Go To Settings" button opens package manager in ...
To reproduce:1. Create a new project2. Install the Adaptive Performance package from the package manager3. Build the project for sta... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more
[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more
[InputSystem] Editor gives every array element the same value when using...
How to reproduce:1. Open user's attached "BetaTest" project2. Open Assets/testscene3. Select the Main Camera in the Hierarchy view4.... Read more
Text gets compressed when using \t with <align=justified> tag
Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets > UIDoc Expected result: The text does not go over boundsActu... Read more
Visual Effect GameObject ignores the Default Parent when it is created
How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more
Incorrect shadow rendering when using URP Lit shaders and type Direction...
How to reproduce:1. Open the attached “IN-80657“ project2. Open the “BrokenShadowScene“3. Observe the Game view Expected result: The... Read more
[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...
NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more
Cannot revert the Prefab instance to the state of the Prefab Asset when ...
How to reproduce:1. Open the “ReproduceBugs“ project2. Open the “TestScene“3. Open the “GameObject“ Prefab instance in isolation4. A... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation