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0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more

0
votes
Fixed

[Output] 'Transparent Render Queue' settings are not carried over when c...

Package: Visual Effect Graph

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Jun 19, 2019

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Version/s: 6.8.0

Repro steps: 1. Create a default VFX asset 2. Open it and select the Output 3. Change the Output Transparent Render Queue to somethi... Read more

0
votes
Fixed

[OSX] Shadows are not rendered when casted from/to probe-lit GI contribu...

Progressive Lightmapper

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Jun 19, 2019

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Version/s: 2019.2.0a3, 2019.2.0b6

Steps to repro: 1. Open attached project and 'SampleScene' scene; on OSX; 2. Let the scene's lighting auto bake; 3. Observe the pla... Read more

0
votes
Fixed

[TMP] MissingReferenceException occurs on playing a scene with TMP dropdown

Package: TextMeshPro

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Jun 19, 2019

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Version/s: 2.0.1

Continuous multiple MissingReferenceException errors occur on running a scene with TMP dropdown GameObject Steps to repro: 1. Open ... Read more

0
votes
Fixed

[TMP] Import TMP essentials button is disabled if TMP examples are impor...

Package: TextMeshPro

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Jun 19, 2019

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Version/s: 2.0.1

TMP Importer opens every time on opening any example scene, also Import TMP essentials button shows as disabled, if TMP examples are... Read more

0
votes
Fixed

[Improved prefabs] Editor crashes on applying joint dependency override ...

Scene Management

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Jun 19, 2019

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Version/s: 2019.2.0b7

Editor crashes on applying joint dependency override when Rigidbody is removed. Refer the attached video. Steps to reproduce: 1) C... Read more

0
votes
Fixed

[TMP] Warning is missing for creating sprite asset if a sprite is not se...

Package: TextMeshPro

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Jun 19, 2019

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Version/s: 2.0.1

A warning is missing to help the user understand the intended behavior when creating sprite or font asset if a sprite is not previou... Read more

0
votes
Fixed

[TMP] X text parameter is overlapping Offest, and Speed property under E...

Package: TextMeshPro

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Jun 19, 2019

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Version/s: 2.0.1

Tiling, Offest, and Speed property text is hiding behind X parameter in the inspector window under Extra (Face, Outline) setting whe... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more

1
votes
Fixed

Crash on AnimationBlendTreePlayable PropagateStateMachineInfoToChildClip...

Animation

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May 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the user-submitted project 2. Enter Play mode 3. Press the Play button in the game 4. Press E... Read more

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