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Regression: Standalone has artifacts on the scenen (connected to MeshRen...
What happened --- This happens on Standalone (NOT Editor) This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and secon... Read more
[SpeedTreeSettings] Artifact appears on terrain after increasing alpha c...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached 'SpeedTreeArtifact' unitypackage; 4. Open 'test' scene; 5... Read more
Trail Renderer showing a gap
Steps to reproduce: 1. Open attached project "TrailRenderer.zip" in Unity 5.2 or earlier. 2. Enter play mode. 3. Try slowly moving T... Read more
Multiline Text field doesn't display the last line if Best fit is enabled
Steps to reproduce: 1. Open attached project "779069.zip" 2. Open scene "repro" 3. In hierarchy, select "Canvas > Text" 4. In inspe... Read more
Editing Text with Best Fit enabled causes artifacts to appear
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "Canvas > Text" 4. In inspector, notice ... Read more
[OSX][compute] ComputeShader.FindKernel should throw "not supported"
Info: ComputeShader.FindKernel can't find the program in shader. It works on windows glcore, so might be osx and glcore related issu... Read more
All about bugs
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Latest issues
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel
- [Linux Editor Only] Unity crashes on strtol_l when importing a specific .obj file
- The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Player
- ShadowCaster2D does not update when using Sprite flipbook animation