Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b9
Issue ID
779520
Regression
Yes
[OSX][compute] ComputeShader.FindKernel should throw "not supported"
Info:
ComputeShader.FindKernel can't find the program in shader. It works on windows glcore, so might be osx and glcore related issue. Bug is in small priority, because compute shader is not supported on osx any way, still worth to check it, might be cause of deeper issue.
Project Steps:
1. Play scene "test".
2. You should get exception:
Kernel 'CSMain' not found
UnityEngine.ComputeShader:FindKernel(String)
TestComputeShader:Start() (at Assets/TestComputeShader.cs:20)
It should throw compute shader not supported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment