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[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...
Reproduction steps:1. Open the attached project.2. Go to File > Build Settings and change Platform to iOS or Android.3. Go to Win... Read more
[UWP] IL2CPP build fails when project contains a .winmd file that is com...
Steps to reproduce:1. Download attached project2. Switch platform to UWP.3. In toolbar select Tools -> Vungle -> Prepare Windo... Read more
In Editor Playmode, with Lightweight RP, reloading the current scene bre...
Steps to Reproduce:(1) Create a new project using the Lightweight Template.(2) Update to the latest lightweight package (currently 1... Read more
ActiveScene differs between Editor and Build when loading a new scene
Reproduction steps:1. Open the attached project.2. Open and play the MainScene.3. Click 'LoadScene'.4. Click 'UnloadScene'.- Notice ... Read more
Saving the scene with TextMeshProUGUI objects results in the text disapp...
Reproduction steps:1. Open the attached project "TMPro_Disappearing_Text.zip";2. Open the Main scene;3. Notice that it is not saved;... Read more
Packages folder does not expand when setting object selection with Selec...
How to reproduce:1. Open the attached project2. Open the Maintainer window (Tools/Code Stage/Maintainer/Show)3. In the Maintainer, s... Read more
[Shortcut Manager] Shift + Space maximizing shortcut only works on the f...
Steps to reproduce:1. Create a new project2. Focus any Editor window3. Mouse over any other Editor window4. Press shift+space to use... Read more
Authentication error and failed connection through wss using WebSocketSh...
Reproduction steps:1. Open the attached project.2. Play the WSTest Scene.3. Check the Console. Actual behavior:- The connection will... Read more
[WebGL] Can no longer serialize properties within classes using newtonso...
-e: see title. while it is not officially supported it worked before thus a regression on our end.--works in 2017.2, .3, .4--stops w... Read more
RigidBody2D Inspector overwrite all components below it's order, throws ...
Steps to reproduce:1. Download and open the attached project2. Select "New Sprite"3. Expand and Contract the RigidBody2D component R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes