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Crash when AssetBundle fails to decompress data after downloading from WWW
Reproduction steps: 1. Open the attached project "Repro" 2. Open the "main" scene 3. Play - Crash Note, in 5.3.1f1 there was an er... Read more
External: [WebGL][Audio] Audio gets distorted when rotating camera
To reproduce: 1. Open attached project 2. Build and run Main scene 3. Rotate camera around 4. Sound gets distorted when rotating c... Read more
Custom window option remains in the editor after removing the package
Steps to reproduce : - import a custom package, e.g. https://www.assetstore.unity3d.com/en/#!/content/3810 - delete the whole packa... Read more
Cutsom editor window doesn't have shaddow when moved outside the screen ...
Steps to reproduce : - import the Shader Forge package https://www.assetstore.unity3d.com/en/#!/content/14147 - go to Window > Shad... Read more
Sprite does not rotate using animations when kinematic rigidbody is applied
Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Play 4. Notice that object is not rotating 5. Disable "Is ... Read more
Crash upon Animator trying to play AnimationMixerPlayable
Reproduction steps: 1. Open the attached project 2. Open "Untitled" scene 3. Play - Crashes in the AnimatorControllerPlayable::Proc... Read more
The Rotation Attribute on Animation Editor does not animate in negative ...
How to reproduce: 1. Open the attached project 2. Open test scene 3. Select Game Object in hierarchy 4. Open animation window and cr... Read more
Crash on "DirectorManager::ExecuteStage" when an animation key tries to ...
Reproduction steps: 1. Open attached project. 2. Open and play "Scenes > AnimationCrash" scene. 3. Unity crashes with: 0x0000000140... Read more
AnimationMixerPlayable does not play more than 2 clips
Reproduction steps: 1. Open the attached project 2. Open scene CrashAnimation 3. Play 4. Press the button "Play animation" 5. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled