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0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

Asset Bundles

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

0
votes
By Design

[Android] Gfx.WaitForGfxCommandsFromMainThread high performance usage an...

Vulkan

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Dec 04, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.31f1, 6000.1.0a8

How to reproduce: 1. Open the attached “IN-83694” Project2. Open the Profiler Window (Window → Analysis → Profiler)3. Change the “Mo... Read more

0
votes
Fixed

The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...

Editor Window Management

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Aug 26, 2022

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Version/s: 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more

0
votes
Won't Fix

[Input] Latest pressed button release of two isn't detected when releasi...

Input

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached “InputOutFrameTest” project2. Enter the Play Mode in the “SampleScene” Scene3. Click an... Read more

0
votes
Fixed

[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...

Android

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Jan 14, 2016

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Version/s: 5.3.1p2

To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

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Aug 02, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

0
votes
Fixed

Cinemachine Camera drifts when having multiple Parent GameObjects in the...

Package: Cinemachine

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Sep 11, 2024

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Version/s: 2.10.1, 3.1.1

How to reproduce:1. Open the attached “IN-83830” Project2. Locate and open the "Playground" Scene3. Enter Play mode4. Locate the "Ca... Read more

0
votes
Third Party Issue

P4 integration continues to work when P4 user is logged out

Package: Version Control

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Dec 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Setup a Perforce server2. Open the attached "P4Test.zip"3. Go to "Edit" > "Project Settings..." > "Versi... Read more

0
votes
Active

“Loading autosaved report from file was unsuccessful.” warning is thrown...

Package: Project Auditor

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Oct 20, 2025

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Version/s: 1.0.2

Reproduction steps:1. Create a new project2. Open Project Auditor window3. Enter Play mode4. Exit Play mode and observe the Console ... Read more

0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more

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