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[Android] Crash on Android when AndroidJavaProxy is calling from multipl...
Reproduction steps:1. Open the attached project “il2cppProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run t... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce:1. Update Android SDK Tools to 25.3.1- In Mac open Android Studio -> Check for updates and update Android Studio... Read more
[WebGL] Normal maps are inverted when loading a scene asynchronously usi...
How to reproduce:1. Open the "LoaderScene" in the attached "NormalMapIssue" project2. Make sure Addressables package is installed3. ... Read more
Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene lo...
How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode4. Wait 20 sec... Read more
[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in...
Repro:1. Create Terrain2. Create 5+ Terrain Layers, each with different diffuse textures3. Add all Terrain Layers to Terrain4. Paint... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more
Sprite Atlas Override for iOS setting remains disabled when saving its c...
Reproduction steps:1. Open the attached “IN-89845_iOSOverrideIssue.zip“ project2. In the Project window, select the “New Sprite Atla... Read more
Build is launched in the wrong Display when Main Display is changed
Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce:1. Create a new URP or HDRP project2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> ... Read more
Cannot activate license within a docker container
Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open