Search Issue Tracker
[tvOS] Changing the platform to tvOS changes the terrain lightning
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Change the Active Platform to Mac Standalone4. Change the Ac... Read more
[HDRP] Crash on D3D12ImmediateContext::BindShaders when switching Materi...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Select the "Sphere" GameObject in the Hiera... Read more
[Linux] [HDRP] Editor crashes when creating a new node in the Shader editor
How to reproduce:1. Create a new HDRP project2. Add a new Shader Graph asset (Assets -> Shader -> Unlit Graph)3. Open the crea... Read more
Script is not recognized as a MonoBehaviour if it contains string concat...
How to reproduce:1. Open the user's attached project2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" script... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more
Property reference is not disposed when it is redeclared in a script and...
How to reproduce:1. Open the sample Scene of the attached project "1189787.zip"2. Open the TestSerializeField.cs script3. Comment th... Read more
[VFX] Converting to subgraph and overwritting the same subgraph causes S...
Steps to reproduced:1. Create a new project with VFX graph included2. Create a graph3. Convert system to subgraph and add additional... Read more
[Visual Effect Graph] Tabs under menubar are overlapping with the title ...
On resizing a window its title is overlapping with the tabs which are situated just under the Graph title, refer attached screenshot... Read more
"Internal error communicating with the shader compiler process." error i...
How to reproduce:1. Open user-submitted project (ShaderCompilationCrash)2. Reimport the asset Shaders/FxTerrainLevelBuildMatch.compu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping