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[Command] functions used by Invoke are called locally
Reproduction steps:1. Open project attached.2. Open scene "Main" from folder "Scene".3. Make 2 game clients:3.1. First one by using ... Read more
Index error while creating a new project
How to reproduce: 1. Open attached project "case_846859-repro.zip"2. Go to File -> New Project -> Create project3. Observe the... Read more
[DX12] Title crashes when entering (exclusive) fullscreen mode
Reproduction steps:1. Open any project2. Enable exclusive sullscreen in "Resolution and Presentation" tab in Player settings3. Run u... Read more
Errors in the console when displaying Particle System Curves
Errors in the console when displaying Particle System Curves Getting 2 NullReferenceException + 1 Texture has out of range width / h... Read more
[WSA] Exception when deploying: Run-Time Check Failure #2 - Stack around...
Steps to reproduce:1. Create a new Unity project2. Build for WSA Windows 8.1 SDK3. Open VS solution4. Deploy on device with touch in... Read more
Webviews are slow to load on mac os 10.12
Steps to reproduce : - open the Asset Store and Services Window- maximize another window e.g Project Browser using Shift + Space- us... Read more
[Android] [GearVR] Anomalous performance with Snapdragon 820 SGS7 devices
How to reproduce:1. Open user's attached project2. Open scene 'TestScene'3. Add devices osig file to Assets/plugins/Android/assets4.... Read more
UI Canvas doesn't scale when changing the plane distance
Reproduction steps:1. Open the attached project in Unity2. Select the Canvas element in the hierarchy3. Change the "Plane Distance" ... Read more
Creating a new project outputs "failed to load" errors in the console
Reproduction steps:1. Create a new project in unity 5.5.0b102. Observe errors in the console concerning the "'AudioPluginMsHRTF.dll"... Read more
'Translation DoF' setting on Mecanim Humanoids still discards bone trans...
How to reproduce:1. Open the attached project2. There is imported FBX file3. The rig is imported as a humanoid Mecanim avatar4. Expa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window