Search Issue Tracker
2016.3.0f1: Windows don't appear in multi-monitor environment
https://forum.unity.com/threads/2016-3-0f1-windows-dont-appear-in-multi-monitor-environment.508310/ Running 2016.3.0f1 on Arch Linu... Read more
Unity download assistant doesn't resume downloading
https://forum.unity.com/threads/unity-download-assistant-dont-resume-downloading.508541/ Sometimes it stops downloading for unknown... Read more
[Linux Editor] File System case sensitivity problem
https://forum.unity.com/threads/file-system-case-sensitivity-problem.484919/ Hello, I'm running unity 2017.1.0xf3Linux (amd64) in ... Read more
[VR|SPI] Deferred rendering breaks lighting when Stereo Instancing is used
Stereo instancing with deferred rendering mode result in incorrect lighting, and differences in coloration between the left eye vers... Read more
[VideoPlayer][h264] Several frames at the start of the video are cut off...
Reproduction steps: 1. Open the attached project. 2. Play the 'ReproScene' scene. 3. Click 'h264 Short' button. Actual behavior: Yo... Read more
"IndexOutOfRangeException: Array index is out of range" when inspecting ...
Reproduction steps (error.mov): 1. Open the attached project. 2. Go to "Assets > Plugins > iOS > AppCenter > AppCenter.framework" -... Read more
Editors crashes when opening the project and throws "TypeLoadException: ...
Steps to reproduce: 1. Open the attached project (UnityBug.zip) 2. Observe the crash Actual results: Editor crashes Expected result... Read more
OnEnable() is called before Reset() with ExecuteInEditMode enabled
Steps to reproduce: 1. Open attached “ExecutionOrder.zip” Unity project 2. Open “Test” scene 3. Go to Assets->Test->CreateTestObject... Read more
Instancing Variants, when set to "Strip Unused", strips too much
To reproduce: 1) Open the project and "thing" scene. 2) Select Edit->Project Setting->Graphics, set Instancing Variants to Strip Unu... Read more
Crash on importing "Survival Shooter" and "Space Shooter" in same project.
Crash on importing the assets "Survival Shooter" and "Space Shooter" in the same project. This issue was also observed while importi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted