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[Timeline] Root motion offsets are ignored with when using Generic anima...
To reproduce:1. Open user's attached project2. Enter Play mode Expected: Root motion offset should allow the model to carry on from ... Read more
[Windows] Zapis crashes when executing a method from DLL
To reproduce: 1. Download project from a link and open in Unity2. Open "Main" scene3. Enter Play mode4. Press "Sudoku 3x3" button Ex... Read more
[Shuriken] "ArgumentException" is thrown on console when editing points ...
"ArgumentException" is thrown on console when editing points on the line in "LineRenderer" component Steps to Reproduce:1. Create a ... Read more
Editor crashes on Play when using .NET 4.6 on specific project
Reproduction steps:1. Open the user's attached project;2. Try to play the main scene. Actual results: The project crashes without an... Read more
2018.1.0f2 and Burst "0.2.4-preview.4" crashing Unity when assigning arr...
How to reproduce:1. Open user-submitted project (BurstCrash.zip)2. Open scene "SampleScene.unity"3. Play the scene Expected result: ... Read more
OnAudioFilterRead on UWP IL2CPP crashes application when trying to Appli...
How to reproduce:1. Download attached project file and open "OnAudioFilterRead-ApplicationQuit" Scene2. Build for UWP (il2cpp, 3.5 N... Read more
[UI] Removing or disabling CanvasScaler corrupts UI which cannot be undone
To reproduce: 1. Download attached project "BugReport_UI_Canvas_Odd_Behavior.zip" and open in Unity2. Open "Scene" scene3. Move "Can... Read more
[OSX] GUIView::EndCurrentContext(bool) crash using this.Close(); on cust...
To reproduce:1. Open users attached project "NitroDubz.zip"2. Make sure not to press anywhere in the editor3. Press Tools > Nitro... Read more
[PLM] Instances don't cast shadow after creating a new Area Light
Steps for reproduction:1) Create a new scene2) Create a lightmap static cube and a plane3) Delete all the lights4) Create a new Area... Read more
[Shuriken] Trail Renderer doesn't disappear when gameobject is dragged
Trail Renderer doesn't disappear when gameobject is dragged Steps to Reproduce:1. Create an Empty GameObject2. Add TrailRenderer Com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons