Search Issue Tracker
[GPU PLM] GPU lightmapper doesn't work on Linux any more
Steps to reproduce: 1) Download, unzip and open the case 1263018 New Unity Project 19.4 upgrade.zip project that uses GPU lightmapp... Read more
Input connection brakes after project is reopened
Reported by customer Ex-Crow on Bolt 2 [Discord|https://discord.com/channels/372898201088426004/731141859455270971/73153927385317377... Read more
Holding the "F" key shortcut affects the performance significantly when ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, inspect the... Read more
'MemoryStream' corrupted crash when adding a field using Cecil
Reproduction steps: 1. Open the attached project ("1256409.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: 2018.4... Read more
[PPV2] Invalid pass number (1) for Graphics.Blit error is continuously t...
How to reproduce: 1. Open user-submitted project (PP_Multiple_Cameras.zip) 2. In the Addressables window ensure Play Mode Script is ... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
[Addressables] Saving a project which contains a ScriptableObject with a...
Reproduction steps: 1. Open the attached user's project "AddressableVersionControlIssue.zip" 2. In the Project window select the "As... Read more
[Playables] Animator.stabilizeFeet is set to False after the second time...
How to reproduce: 1. Open the project "case_1245722-Animator.stabilizeFeet" 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4... Read more
HD Render Pipeline Wizard throws IndexOutOfRange and NullReference excep...
How to reproduce: 1. Open the user attached project (blank.zip) 2. Open the "HD Render Pipeline Wizard" window by going to "Window >... Read more
[macOS] Red artifacts appear in the Inspector when entering the fullscre...
How to reproduce: 1. Create a project with the default 3D template 2. In the Editor, enter the fullscreen mode Expected result: No ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger