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Unable to open any existing project from the Hub if Binding Key="4" elem...
Steps to reproduce: 1. Open Hub 2. Click Preferences > Licenses > Add > Get a free personal license 3. Create an empty 3D project an... Read more
Unable to open any existing project from the Hub if Binding Key="4" elem...
Steps to reproduce: 1. Open Hub 2. Click Preferences > Licenses > Add > Get a free personal license 3. Create an empty 3D project an... Read more
Script breakpoints in Rider don't trigger on IL2CPP builds with Script D...
How to reproduce: 1. Open the user attached project (IL2CPP_Debug.zip) 2. Make sure the Editor's External Script Editor is set to Ri... Read more
[HDRP] Sun lensflare incorrectly occluded in template
Version tested: 2022.2.0a13 + HDRP from trunk Steps to reproduce: 0) Create an HDRP template 1) Walk into the interior parts and l... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
[Input System] [Android] Nintendo Switch Pro controller's inputs do not ...
Reproduction steps: 1. Download and open the attached project: "SwitchProController_TriggerIssue.zip" 2. Go to Edit > Build Settings... Read more
[Oculus][InputSystem] Trigger and Grip Inputs don't go back to 0 when re...
We are also tracking this in Favro with Meta: [https://favro.com/organization/c564ede4ed3337f7b17986b6/7d68353be445fc2630fc1f1c?card... Read more
[Oculus] SIGSEGV crash in RenderTexture::GetActive() on Quest 2
Reproduction steps: 1. Open the attached project "ReproCase.zip" 2. Switch to Android and build to Quest 1/2 3. The application cras... Read more
MutableRuntimeReferenceImageLibrary.ScheduleAddImageWithValidationJob in...
How to reproduce: 1. Open the project "UnityDebugChallenge.zip" 2. Go to Build Settings (File>Build Settings) 3. Build for iOS 4... Read more
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