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0
votes
Won't Fix

[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox...

Scene/Game View

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Jul 10, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2019.4.3f1

When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its ch... Read more

0
votes
Fixed

[ProBuilder] Null Reference Exception thrown on Exporting New Poly Shape

Package: Probuilder

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Jul 10, 2020

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Version/s: 4.3.1, 4.2.3, 4.2.1

When a New Ploy Shape is created and exported then null reference exception thrown in the console Steps to repro: 1. Create a new ... Read more

0
votes
Fixed

[Shadergraph] Enum Keyword reference name doesn't convert spaces to unde...

Package: Shader Graph

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Jul 10, 2020

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Version/s: Master (b5f078bd36)

Needs to be fixed in both 9.x.x and master. Repro steps 1. Create a new Enum Keyword in Shadergraph 2. Change the entry name of the... Read more

0
votes
Fixed

[Shadergraph] Collapse node button no longer works

Package: Shader Graph

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Jul 10, 2020

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Version/s: Master (1449cac7b2)

Does not reproduce on 9.x.x branch Repro steps: 1. Create an "Add" node 2. Click the "Collapse node" button in the upper right Expec... Read more

0
votes
Fixed

[XR][URP] Game View is grey when using Camera Stacking and enabling Post...

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Enable Post Processing on the Base camera 3. Build and Run on Quest Actual: The whole view... Read more

5
votes
Fixed

No collision appears when one of the colliding GameObjects has Non-Conve...

Physics

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Jul 11, 2020

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Version/s: 2020.1.0b14, 2020.1.0b15, 2020.2.0a15

How to reproduce: 1. Open the attached project "1262418.zip" 2. Open the "Test" Scene 3. Enter the Play Mode Expected result: "Sphe... Read more

0
votes
Duplicate

[AudioMixer] Editor throws warning when creating new Snapshot

Asset - Importers

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Jul 10, 2020

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Version/s: 2020.2.0a16, 2020.2.0a17

How to reproduce: 1. Create a new project in Unity 2020.2.0a16 or above 2. Open Audio Mixer window 3. Create a new Mixer 4. Crea... Read more

0
votes
Fixed

[URP] TargetEye property is missing from Camera in the Inspector window ...

Package: Scriptable Render Pipeline Universal

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Jul 08, 2020

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Version/s: 2019.4.1f1, 2020.1.0a1, 2020.2

How to reproduce: 1. Create new URP project in 2019.4 stream 2. In the Hierarchy window select "Main Camera" game object 3. Observe ... Read more

1
votes
Fixed

Fixed Timestep project setting affects the update rate of ParticleSystem...

Package: Timeline

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Jul 10, 2020

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Version/s: 1.4.0

How to reproduce: 1. Open user-submitted project 2. Open the SampleScene 3. Enter Play Mode Expected result: Particle System on the... Read more

0
votes
Postponed

[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

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Jul 13, 2020

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Version/s: 8.2.0

1) Open an HDRP project on Mac 2) Add a subsurface scattering material 3) Enable the high quality in the HD asset Read more

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