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Avatar Masks are not detected as a dependency
To reproduce:1. Open attached project. It contains a prefab that uses the avatar mask "Firing Mask"2. Select the Player prefab. Righ... Read more
Crash when importing the Tropical Nature Pack
Steps to reproduce : - create a new project and open the Asset Store- import the Tropical Nature Pack and Unity will crash *Note :Re... Read more
Renaming asset in hierarchy leaves gray ghost text (Unity free)
To reproduce:1. Run unity in free mode (force-free)2. Select the camera in scene3. Try to rename it in hierarchy, delete the previou... Read more
The automatic script upgrade does not convert Screen.lockCursor and Scre...
Steps to reproduce:1. Open the attached project with Unity 52. Observe that the script updater doesn't update the following:Screen.l... Read more
ManualResetEvent fails if the mono debugger is attached
To reproduce:1. Create a script: using System.Threading;using UnityEngine; public class Test : MonoBehaviour{private ManualResetEven... Read more
disabling/destroying a collider during a physics callback stops further ...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that only one OnTriggerEnter2D method is called... Read more
The shader inspector reports wrong stats
To reproduce:1. Create a new material (like Diffuse)2. Press edit3. Notice that that "Used in scene is 44" even though the material ... Read more
GUI.TextField & TextArea text selection box disappears on smaller resolu...
Reproduction:1. Open included project2. Run "scene0"3. Select text in textarea or textfield4. Resize "Game" window into smaller and ... Read more
WP8.1 devices with 305 GPUs get glitchy textures with certain settings
WP 8.1 not supported anymore. https://blogs.unity3d.com/2017/07/11/introducing-unity-2017/https://docs.unity3d.com/Manual/windowssto... Read more
No material inspector for uGUI elements
To reproduce:1. Create a new uGUI compatible material2. Create a uGUI image3. Add the material to the image - no material inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window