Search Issue Tracker
Fixed
Votes
0
Found in
4.6.0b10
Issue ID
612143
Regression
No
Avatar Masks are not detected as a dependency
To reproduce:
1. Open attached project. It contains a prefab that uses the avatar mask "Firing Mask"
2. Select the Player prefab. Right click > Select Dependencies. Notice that the avatar mask was not selected
If you try to export the player prefab as a package the avatar mask is selected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some VFX Window Panels close on entering Play mode
- VFX Graph using Redo action for Move and Connect node results in an unknown input value
- VFX Parameters are missing the documentation links
- Node name gets cut off in the Visual Effect Graph when the name is long
- Custom Particle System names textboxes are not correctly wrapped in the VFX Control panel
Add comment