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[Mobile] [OpenGL] Graphics.DrawMeshNow causes UGUI elements to be drawn ...
Reproduction steps: 1. Open project in "draw_mesh_now2.zip" 2. Switch Graphics API to OpenGL ES 2 or 3 3. Build for iOS and deploy t... Read more
SocketAsyncEventArgs.Completed is not invoked when Client socket receive...
Reproduction steps: 1. Open the attached "case_1263596.zip" project 2. Load the "SampleScene" 3. Run "Server.exe" in the Project win... Read more
[URP][2D] Shadow caster 2D changes shadowing on itself when reactivating...
How to reproduce: 1. Open attached project "case1264072.zip" and scene "ShadowTest" 2. Observe the Game window 3. Select the Shadow ... Read more
Invalid effector for CustomOverlay attribute.
[Original Issue|https://support.ludiq.io/communities/5/topics/4947-invalid-effector-for-customoverlay-attribute] - Needs More Inform... Read more
Texture Assets are reimported when the launched Editor is recovering fro...
How to reproduce: 1. Open user-submitted project (TextureReImportTest.zip) 2. Open the Assets/Scripts/BreakTheTextures.cs script 3. ... Read more
[ShaderVariantCollection] Impossible to add a shader to SVC when the sha...
STR: 1. Create a new project 2. Add a shader from the Example section to the project: https://docs.unity3d.com/Manual/SL-GrabPass.ht... Read more
Duplicating object variable does not work
*Note:* [Original Issue|https://support.ludiq.io/communities/5/topics/5035-duplicating-object-variable-does-not-work] - Pending Revi... Read more
Generation causes EndLayoutGroup error (harmless)
[Original Issue|https://support.ludiq.io/communities/5/topics/2418-generation-causes-endlayoutgroup-error-harmless] - Posponed by La... Read more
[ShaderGraph] Material-sourced matrices don't work with SRP Batcher
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Cube GameObjects... Read more
Linux Standalone Player freezes when using a material with a shader that...
How to reproduce: 1. Open the user attached project (VulkanGrabPassRepro.zip) 2. In the Editor press Ctrl+B to build and run the pro... Read more
All about bugs
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