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0
votes
Fixed

[Standalone][OSX] Built app does not start if resolution dialog is enabled

Deployment Management

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Mar 07, 2016

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Version/s: 5.3.3p3

1. Create new project 2. Build to OSX with default settings 3. Open built .app and nothing will be displayed 4. Disable resolution d... Read more

0
votes
Fixed

Function with return type 'const char *' of Native rendering plug-in cra...

iOS

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Feb 24, 2016

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Version/s: 5.3.2p4

How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Build to iOS and run - Note that the build crashes before ... Read more

0
votes
By Design

ExecuteInEditMode does not generate checkbox near the script

Inspector Functionality

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Mar 07, 2016

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Version/s: 5.4.0b9

Reproduction steps: 1. Open the attached project and open scene "test" 3. Select Cube 4. Notice that cube has two scripts ("test" an... Read more

1
votes
Won't Fix

BuildAssetBundles ignores modified prefab if scene/project was not saved

Asset Bundles

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Mar 07, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project "ScriptableObjectToAssetBundleTest.zip" 2. In file menu bar click "Test->BuildAssetBund... Read more

0
votes
Fixed

[iOS] Social.ShowLeaderboardUI() open the AchievementsUI window

iOS

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Mar 07, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project. 2. CLick Authenticate. 3. Observe that both 'Social.ShowLeaderboardUI' and 'So... Read more

0
votes
Fixed

[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine

Linux

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Mar 07, 2016

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Version/s: 5.3.3p3

-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro: --build a empty x86 linux pro... Read more

0
votes
Fixed

[WP8.1] Visual assets (tiles, icons, etc.) aren't included into VS solution

Windows Store Apps

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Mar 07, 2016

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Version/s: 5.3.3p3

Reproduction steps: 1. Open the attached project 2. Build to "Phone 8.1" 3. Open the solution -> Manifest file -> Visual Assets 4. ... Read more

0
votes
Fixed

[UWP] Number of errors with Visual Assets in the generated solution

Windows Store Apps

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Mar 07, 2016

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Version/s: 5.3.3p3

Reproduction steps: 1. Open the attached project 2. Build to Universal 10 3. Open the generated solution -> manifest file -> Visual... Read more

0
votes
Fixed

Bloom Shader compilation fails on device

iOS

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Mar 03, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note the Shader log error in the Xcode log and a lack of bloo... Read more

0
votes
Not Reproducible

"Unable to load the icon: sv_icon_dot11_pix16_gizmo." errors spam consol...

Editor - Other

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Mar 07, 2016

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Version/s: 5.4.0b9

Regression from Version 5.4.0b5 (60658ab74c44) Steps: 1. Create a project 2. Create a GameObject 3. Click on "Cube" gizmo near to th... Read more

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