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0
votes
Fixed

ManualResetEvent fails if the mono debugger is attached

Mono

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Jun 06, 2014

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Version/s: 4.3.4f1

To reproduce:1. Create a script: using System.Threading;using UnityEngine; public class Test : MonoBehaviour{private ManualResetEven... Read more

0
votes
By Design

disabling/destroying a collider during a physics callback stops further ...

Physics2D

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May 30, 2014

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Version/s: 4.5.0f6

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that only one OnTriggerEnter2D method is called... Read more

0
votes
Fixed

The shader inspector reports wrong stats

Shaders

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Jun 06, 2014

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Version/s: 5.0.0a9

To reproduce:1. Create a new material (like Diffuse)2. Press edit3. Notice that that "Used in scene is 44" even though the material ... Read more

0
votes
Not Reproducible

GUI.TextField & TextArea text selection box disappears on smaller resolu...

IMGUI

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Jun 04, 2014

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Version/s: 4.5.0f6

Reproduction:1. Open included project2. Run "scene0"3. Select text in textarea or textfield4. Resize "Game" window into smaller and ... Read more

3
votes
Won't Fix

WP8.1 devices with 305 GPUs get glitchy textures with certain settings

WP8.1

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Jun 06, 2014

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Version/s: 4.5.0f6

WP 8.1 not supported anymore. https://blogs.unity3d.com/2017/07/11/introducing-unity-2017/https://docs.unity3d.com/Manual/windowssto... Read more

1
votes
By Design

No material inspector for uGUI elements

UI

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Jun 09, 2014

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Version/s: 4.6.0b10

To reproduce:1. Create a new uGUI compatible material2. Create a uGUI image3. Add the material to the image - no material inspector ... Read more

3
votes
Fixed

ARM Mali 400 devices use more CPU time than others

Android

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Jun 09, 2014

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Version/s: 4.5.0f6

Projects ran on ARM mali 400 devices has increased ms, compared with other devices Read more

0
votes
By Design

Canvas render order is based only on hierarchy order

UI

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Jun 09, 2014

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Version/s: 4.6.0b10

To reproduce:1. Create 2 uGUI images2. Try to make one image go behind the other - your first instinct is to use the z Pos, that doe... Read more

0
votes
Fixed
0
votes
By Design

There is no way to hide/show uGUI objects via CanvasRenderer

UI

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Jun 09, 2014

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Version/s: 4.6.0b10

To reproduce:1. Create a uGUI button2. Try to disable its rendering - you'd have to disable each individual component like text, ima... Read more