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[Editor] NullReferenceException on opening import settings of preset
NullReferenceException is thrown on console While opening import settings of preset Steps to Reproduce:1. Create a new project.2. Cr... Read more
A ghost of a game object stays in origin which can only be seen in Mater...
Steps to reproduce:1. Create a new project2. In Scene view, change Draw Mode to Material Validation/Validate Albedo3. Create a Cube4... Read more
[WINDOWS] Build's Date Modified is set incorrectly when new build is cre...
How to reproduce:1. Open given Unity project2. Enter "SampleScene"3. Go File -> Build Settings.. -> Build and make a build4. W... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more
Websocket over TLS with mqtt fails connection and raise unexpected excep...
How to reproduce: 1. Open attached Unity project "AwsWebsocket"2. Enter the play mode3. Press "Connect to the endpoint" Expected res... Read more
BakeMesh / BakeTrailsMesh crashes if update jobs are running
Simply add system->SyncJobs(false) to BakeMesh and BakeTrailsMesh functions Read more
[iOS][iPhoneX] The UI layout changes when it finishes loading in the bac...
Reproduction steps:1. Create a new project.2. Import the attached package "QAPackage.unitypackage (29.1 KB)".3. Build and run the "b... Read more
"Lightmap Static" option in "MeshRenderer" component brakes object light...
How to reproduce:1. Open attached project "PolybrushStaticLighting.zip" and scene "testScene"2. In Hierarchy window, select "Capsule... Read more
Phantom mesh is rendered at (0, 0, 0) with mesh particle GPU instancing
To reproduce: 1. Import the package into the project (bugreport 20180503 particle GPU instancing glitch.unitypackage)2. Open the "de... Read more
[OSX] Markers for drag and dropping do not appear anymore in the Hierarchy
Steps to reproduce : - create a new project- in the Hierarchy try to make a game object a child of another and notice the blue marke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code