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Debug.Log() doesn't show script or line where Debug.Log was called
Steps to reproduce: 1. Open attached project "DebugLogIssue" 2. Create a 3D Object "Dog" (GameObject -> 3D Object -> Dog) 3. Observe... Read more
[HDRP] Reflection probe does not bake HDR data when it's type is set to ...
How to reproduce: 1. Open the attached "case_1141637-ReflectionProbeHDR" project 2. Open the scene "TestScene" and select "Custom Re... Read more
[TestRunner] TearDown and UnityTearDown get called on base class first
Steps to reproduce: 1. Open attached project 2. Open test runner and run test Actual behaviour: Notice that Parent TearDown is pri... Read more
Animator Controller causes the Editor to crash on mecanim::animation::Tr...
How to reproduce: 1. Open submitted project (Scream Extractor Crash) 2. Open scene SampleScene 3. Enter Play Mode Expected result: ... Read more
Converting RGB value to HSV and back to RGB returns wrong values
How to reproduce: 1. Open attached Unity project 2. Load scene "SampleScene" 3. Enter the Play mode 4. Notice Assertion failure in t... Read more
[Linux] .desktop file location is hardcoded instead of checking XDG_DATA...
To reproduce: 1) Have Unity Hub installed, with .desktop file placed in ~/.local/share/applications 2) Redefine your XDG_DATA_HOME v... Read more
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce: 1. Open attached Unity project 2. Select Cube in the scene 3. Select Cube animation track in the Timeline Window... Read more
[2D SpriteShape] "InspectorWindow does not contain a definition" excepti...
'InspectorWindow' does not contain a definition for 's_CurrentInspectorWindow' error throws when installing 2D SpriteShape package ... Read more
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when ...
To reproduce: 1. Open user's attached project ("New try") 2. Open a scene "close target" 3. Save the scene (CTRL+S) -- Editor crashe... Read more
[Linux] Clicking 'Open Containing Folder' on package files does not open...
How to reproduce: 1. Open any project 2. In the Project window under Packages right click on any file and click "Open Containing Fol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects