Search Issue Tracker

0
votes
Fixed

Installer fails if there is spacing in the path

Installer

-

May 28, 2014

-

Version/s: 5.0.0a9

Steps to reproduce : - have a Unity installation (e.g. 5.0a9)- in the path write : C:\Program Files\Unity 5.0.0a9 \Editor\ - with a ... Read more

0
votes
By Design

applyExpensiveChanges flag in QualitySettings.SetQualityLevel has no effect

Android

-

May 27, 2014

-

Version/s: 4.5.0f6

QualitySettings.SetQualityLevel should not change anti aliasing value when false is passed to applyExpensiveChanges. However this do... Read more

0
votes
Not Reproducible

Moving sprite borders in the sprite editor does not activate "Apply" button

2D

-

May 29, 2014

-

Version/s: 4.6.0b10

To reproduce:1. Import a sprite2. Open the sprite editor3. Try moving the sprite borders - the apply button is still gray, as if no ... Read more

0
votes
Fixed

Applying sprite editor revert unapplied texture type settings

2D

-

May 29, 2014

-

Version/s: 4.6.0b10

1. Import a sprite2. Change it's texture type to advanced (do not apply the change)3. Open up the sprite editor and change something... Read more

0
votes
Fixed

[WP8] Animating color and camera variables does not work

WP8

-

May 29, 2014

-

Version/s: 4.5.0f6

To reproduce:1. Open attached project2. Open scene testlevel - it contains an animation which moves a sprite and changes it's color3... Read more

0
votes
Fixed

Crash while opening scene

Asset Loading

-

May 30, 2014

-

Version/s: 5.0.0a9

- Open Level 0 in the attached project- Open Level 1- Open Level 0 again Unity crashes due to some memory allocation issues and comp... Read more

0
votes
Fixed

Android build crashes immediately after splash screen when code strippin...

Android

-

May 28, 2014

-

Version/s: 4.6.0b9

Reproduced on:Nvidia Shield with Android 4.4.2 Reproduced with:Unity Version 4.6.0b9 (f7c0f0f473c6) Read more

0
votes
Won't Fix

UnityEditorInternal.BlendTree.GetChildPosition(int k) throws nullReferen...

Animation

-

May 29, 2014

-

Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Open "mainScene". It contains a script that calls UnityEditorInternal.BlendTree.GetChildPosi... Read more

0
votes
By Design

Volumetric glow vertex shader does not work in D3D, but works in OpenGL

Shaders

-

May 29, 2014

-

Version/s: 4.5.0f6

To reproduce:1. Open attached project2. Open scene "VolumetricGlow". It contains cubes with the glow effect on their tops (via the v... Read more

0
votes
Fixed

Switching platform while in play mode throws InvalidOperationException

Deployment Management

-

May 30, 2014

-

Version/s: 5.0.0a10

To reproduce:1. Create a new empty project2. Enter play mode3. Switch the platform4. Notice the exception in the console Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.