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0
votes
Fixed

Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...

Substances

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Oct 18, 2016

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Version/s: 5.5.0b7

I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all.The editor crashed suddenly; I believe the ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

7
votes
Won't Fix

[Vulkan] Build freezes for several seconds on launch when using HDRP

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May 24, 2022

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Version/s: 2021.2.0a18

How to reproduce:1. Open attached project "MaterialTest.zip"2. Build the project3. Launch the build4. Open the Player.log Expected r... Read more

0
votes
Fixed

[UI Builder] Inconsistent selection when element is outside of canvas bo...

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Jun 25, 2024

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Version/s: 2021.3.39f1, 2022.3.34f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Steps to reproduce: 1. Add the attached UXML file to a new project (bug.uxml) 2. Open in UI Builder 3. Select the elements inside th... Read more

0
votes
Fixed

"referencedClips" of a matching file with @ symbol is added even when Le...

Asset - Importers

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Feb 08, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more

0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Fixed

[WSA] UWP platform memory leak on empty project

Windows Store Apps

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Jun 15, 2016

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Version/s: 5.3.5p1

Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps:1. create an empty project.2. build to WSA Univer... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

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