Search Issue Tracker
[macOS][Xcode] ARM64 architecture is expected when archiving project whi...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Enable the 'Create Xcode Project... Read more
IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" ...
How to reproduce:1. Open the attached project "UnityLinkerEndlessProj.zip"2. Build the project Expected result: Build is successfulA... Read more
[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Create a new project in... Read more
Shader.CompileGPUProgram takes more time to execute every time URP setti...
Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more
Multi-selected objects' child objects don't get selected in the Hierarch...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'TopParent1'4. Hold Shift on... Read more
[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...
Step to reproduce:1. Open the attached project ("1319420.zip")2. Build and deploy the project to a device with more than 2GB of memo... Read more
[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more
InvalidOperationException gets thrown in the Console when using the new ...
How to reproduce:1. Open the attached '1336180.zip' project2. Open the 'Test' Scene3. Enter the Play mode4. Observe the Console Expe... Read more
Input not registered when using a non-English keyboard layout on Linux
Reproduction steps:1. Open project "case_1330732.zip"2. Open Scene "SampleScene"3. Install non-English keyboard layout4. Use install... Read more
UnassignedReferenceExeptions with unitypackage when upgrading to 2021.1.2f1
Reproduction steps:1. Create a project in version 2020.2.3f12. Import the UnassignedReferenceExeptions_Clean.unitypackage3. Open sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List