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[GLES3] [Android] First non-instanced object is skipped when drawing mes...
Devices:Reproduced: Xiaomi MI 5* Adreno 530, Samsung Galaxy S8 USA Adreno 540Not reproducible: Google Pixel 2 Adreno 540 Reproduced ... Read more
[Android] Certain game objects aren’t rendered when GPU instancing is en...
To reproduce:1. Open "01_SimpleMultipleLights" scene from the attached project;2. Switch to Android Platform;3. Build and Run scene ... Read more
[Recorder] Choosing camera options in the collection method with SRP rec...
[Recorder] Choosing camera options in the collection method with SRP records a black screen STEPS:Load the DemoSceneGo to Graphics s... Read more
[HiDPI] Offset with the ColorPicker when it and the Editor are on differ...
Setup: Main monitor: 4K scaled at 150%Second monitor: regular scaled at 100% Steps: 1) Open Unity and place it on your regular monit... Read more
[HDRP] Bugs with shadow masks
When "Enable Shadow Masks" is disabled in the assigned render pipeline asset :- Lighting further the max shadow distance "fallbacks"... Read more
[Linux, Editor] Editor instant crash due to specific .dll
To reproduce:Try opening attached project CRASH - Assets/RfClient.dll is the culprit Reproduced in 2018.1.0b8, 2018.1.0b13Not reprod... Read more
Editor crashes after a while of playing
To reproduce:1) Open attached project and scene2) Play it3) Play for a bit (arrow keys to move, left mouse button to shoot) After ab... Read more
[Linux] - Unable to launch builds via Steam library
When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more
UNetWeaver error is thrown when when building UWP project with IL2CPP ba...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. In the player setting switch backend to IL2CPP and API Co... Read more
Baked Lightmaps preview is too dark compared to Scene View preview
To reproduce:1) Open the attached project2. Open scene13. Open the Lighting window4. Bake the lightmaps5. Select Baked Lightmaps tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons