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[TrailRenderer] TrailRenderer creates visual artifacts at corners and on...
Reproduction steps:1.Open the project2.Open and play "Assets -> Walking Robot -> Scenes -> Walking Robot" scene3.Press and ... Read more
Exception in WebGL when logout from facebook account
To reproduce:1. Build empty project for WebGL2. Create Facebook app and upload WebGL project3. Run app4. Logout from Facebook5. Obse... Read more
[ScriptingAPI] Editor hangs and AABB errors spammed in the console after...
Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> Scenes -> API;3. Open 'СreateTerrainFromAPIb... Read more
SceneManagerSetup::IsValid returns true for setup which has active scene...
Steps to reproduce: 1. Open attached project.2. Execute menu item: BUG->ShowBug (several times) (it tries to RestoreSceneSetup) E... Read more
Crash in FlareManager::RenderFlares when moving objects around in scene ...
Editor crashes when moving object in scene view, when scene contains lens flares.To reproduce:1. Open project2. Open scene3. Select ... Read more
[OpenVR] Splashscreen flickers, becomes world locked and stutters before...
1) downlaod attached project2) Setup CV1 or Vive3) Ensure OpenVR is preffered sdk4) Ensure the splash screen is enabled.5) Build and... Read more
Transform values change slightly when duplicating nested prefabs that ha...
Repro steps:1. Open "case_830145-ZedPandemic (2).zip" project2. Load "test" scene3. Select all the prefabs who make up a square in t... Read more
Crash in GameObject::QueryComponentByType when changing configuredInWorl...
Setting configuredInWorldSpace on a joint attached to an inactive gameObject results in an !isActive assert getting violated and lea... Read more
UI text color changed permanently when using "Find references in scene" ...
How to reproduce:1. Open project and load Test scene2. You can play the scene. You can see the white text over the background.3. Sto... Read more
Issues with cube map sampler changes in 5.4
According to "Upgrading to Unity 5.4" there are changes with how you sample unity_SpecCube1. "Reflection probes share a sampler betw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value