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Entering text and pressing enter multiple times in an Input Field while ...
Recreation steps:1.Open Unity2.Create a new scene3.Add and Input field4.Change the width of Rect Transform to 900 and the height to ... Read more
[OSX] [Standalone] Screen turns black when changing to full screen
Reproduction steps:1. Open the attached project.2. Build "Test" scene as OSX standalone.3. Run the build in windowed mode.4. Click t... Read more
Collision 2D detection does not work correctly in 5.4 and newer versions
Steps to reproduce:1. Open attached project in 5.4 or 5.52. Open scene "test area"3. press play-"Dummy" gameObject starts to flip ra... Read more
GetPostprocessOrder method doesn't sort in which order postprocessors ar...
Reproduction steps:1.Download and open attached project2.Create any new assetActual outcome:The console outputs:- AssetPostprocessor... Read more
[iOS] Duplicate UnityEditor.iOS.Extensions.Xcode dll references in gener...
Reproduction steps:1. Create empty project2. Create Assets/Editor/Test.cs3. Click Assets/Open C# project4. Open C# project in Monode... Read more
tutorial case for onboarding
Steps to reproduce:1. Open atached project reproduced with the description of the user2. Start play mode and write text in input fie... Read more
[Animation] Model warps just after state transition is complete
To reproduce:1) Create new project2) Open Window -> Asset Store3) Find and import "Mecanim Locomotion Starter Kit"4) Open "TestSc... Read more
GPU profiling does not work in 5.4 & 5.5
When trying to record GPU profiler the following note is shown: "GPU profiling is not supported by the graphics card driver"Steps to... Read more
Expanding multiple entries in the Hierarchy with keyboard shortcuts at o...
Steps to reproduce:1. Open attached project2. Open scene03. Expand Canvas-> Image(4)4. Multi-select 3 "Image(4)" child objects(fi... Read more
[Standalone] "Your GPU (Null Device) or driver doesn't support linear re...
Reproduction steps:1. Open the project2. Build "test" scene3. Create a shortcut for the build executable file4. Add -batchmode -nogr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value