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0
votes
Fixed

ScrollViewArea scrolling behaviour is incorrect when scaleFactor is used...

UI

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May 11, 2014

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Version/s: 4.6.0b9

Steps to reproduce:- Load DemoScene- Hit Play- Observe content on the stage is scaled up by a factor of 2 (using canvas scale factor... Read more

0
votes
Fixed

Android does not resume properly when coming back from an activity on sa...

Android

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Apr 30, 2014

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Version/s: 4.5.0f1

Some parts of the project stop working (animations) when application comes back from an activity (google play store) on Samsung Gala... Read more

0
votes
Fixed

After clicking button it does not stay highlighted despite mouse still h...

UI

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May 12, 2014

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Version/s: 4.6.0b8

1. create button in scene and hit play2. let mouse hover above button: button is highlighted3. now click button and let mouse stay a... Read more

0
votes
Fixed

When navigating from one button to another, both buttons stay highlighted

UI

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May 12, 2014

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Version/s: 4.6.0b8

1. create two buttons and put them side by side2. play scene and click on button3. now use arrow to navigate to other button4. obser... Read more

0
votes
Won't Fix

A character from multiple assetbundles fails to initialize animator

Animation

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May 07, 2014

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Version/s: 4.5.0f1

To reproduce:1. Open attached project2. Open scene "AvatarAssemblyTest"3. Enter play mode - wait a bit until a character appears in ... Read more

0
votes
Duplicate

Shaders with Custom Material editors throw exceptions in SubstanceImport...

Shaders

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May 07, 2014

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Version/s: 5.0.0a7

To reproduce:1. Create a new project and import the attached assets2. Select the substance parent3. Drag the "NewShader" into the sh... Read more

2
votes
Won't Fix

Crash when reimporting audio files

Audio

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May 08, 2014

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Version/s: 5.0.0a7

Steps to reproduce : - import the project attached- navigate to Assets > Frontend >Sounds- select all the audio files- reimpor... Read more

0
votes
By Design

[WP8] Camera.ScreenPointToRay produces different results with enabled an...

WP8

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May 09, 2014

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Version/s: 4.5.0f3

To reproduce:1. Open attached project2. Open TouchTest scene3. Include the current scene in the build - build and run4. Press the to... Read more

0
votes
Fixed

AssetDatabase.LoadAssetAtPath(path, type) returns null if the asset is h...

Asset Import

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May 12, 2014

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Version/s: 4.6.0b9

Steps to repro:1. Open the project2. Select "Data with hidden sub-asset" in the inspector3. In the context menu (gear wheel) select ... Read more

0
votes
By Design

Geometry usage of a shader is listed as only position until a material i...

Shaders

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May 09, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached- select the Diffuse Shader and notice that the geometry section lists it as only ... Read more

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