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0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
By Design

GameObject gets stuck in the track's Mesh Collider when the GameObject i...

Physics

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Sep 05, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the user's attached "cosmic_project.zip" project2. Open the "TestScene1" Scene3. Enter Play Mode4. Hold the... Read more

0
votes
Fixed

Unity Editor loading bar will move to the right when selecting the loadi...

Editor Window Management

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Jun 21, 2022

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Version/s: 2022.2.0a17

Reproduction steps: Open the user's attached project Before Editor opens select any other window or Desktop Select Unity Loading scr... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Fixed

Cant type or paste into the search field of the Package Manager

Packman

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Jan 26, 2022

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Version/s: 2022.2.0a3

How to reproduce:1. Create a new project2. Open Window > Package Manager3. Try to type or paste into the search field Expected re... Read more

1
votes
Won't Fix

[Playables] "PlayableGraph was not destroyed" warning is logged when ent...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

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May 23, 2022

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Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

2
votes
Fixed

ManualCamera.Render() Camera does not invoke image effects

Camera

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Jun 24, 2016

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Version/s: 5.3.4f1

Steps to reproduce : 1) Download attached project "OnRenderImage.zip" and open in Unity.2) Open scene "test" and press Play.3) In Hi... Read more

0
votes
Fixed

Using Graphics.Blit with material to RenderTexture freezes image

Camera

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Feb 05, 2016

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Version/s: 5.3.2p1

Steps to reproduce:1) open users attached project2) play 'scene'3) select 'MainCamera' from hierarchy4) Change 'OffScreenRenderer' t... Read more

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