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Opening a scene crashes the editor while rendering game view camera(s)
To reproduce:1. Open attached project2. Open the scene "LightScene"Unity should now crash. The stack trace seems to indicate that th... Read more
Reverting a Prefab causes MissingReferenceException
To reproduce:1. Open attached project2. Drag the cube prefab into the scene3. Add a component to the cube gameObject4. Press "revert... Read more
Inspector: MissingReferenceException when applying Model changes
Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more
Lights/Shadows are not visible, when looking at the light source directly
Reproduction steps:(Check the attached video1. Open the project (link is in the edit)2. Open the scene3. Hit play4. Walk towards the... Read more
[Linux] Player window cannot be focused when the mouse cursor is confined
If the cursor is confined in Linux standalone builds, system menus (like Dash on Ubuntu) remain on top of the app, even when the app... Read more
[WSA][UWP] PlayerPrefs aren't saved between runs
Steps to reproduce: 1. Open attached project "835218.zip" and deploy to UWP2. Open built solution using VS and run on Local Machine3... Read more
Maximizing editor window makes UI elements be positioned incorrectly
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Make sure you can see the Game view4. Maximize the editor... Read more
UnityEditor.EditorUtility does not contain a definition for SetSelectedW...
Steps to reproduce:1. Open attached project "etsett.zip"2. Open Console windowResult: compiler error - "UnityEditor.EditorUtility do... Read more
Cannot change Input method while Editor is in focus
Reproduction steps:1. Open any project using 5.52. Try to switch languages via shortcut (alt+shift / ctrl+shift) or manualy from tas... Read more
[WSA] Sound doesn't play in headphones if they are connected while the s...
Reproduction steps:1. Open the attached project and build it to WSA (SDK 10 or 8.1)2. Deploy the project to MS Surface Pro (it has b... Read more
All about bugs
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