Search Issue Tracker
When setting slider min value > max value then slider can't be slided
1. create slider2. set min value to 5 and max value to 13. play scene Observe: you're unable to slide the slider Read more
Position of slider property names move depending on what navigation is s...
1. create slider2. observe in inspector that navigation is set to 'automatic' and that all property names below is aligned with 'nav... Read more
"Iamplayr" game suffers severe slowdown
-e: there are several minigames which suffer from severe slowdown -repro:--go to https://apps.facebook.com/iamplayr/--account detail... Read more
5.1 OGG & XMA compressed assets reorder the channel assignments
Steps to reproduce : - import the project attached- open the scene "PlaybackTest"- press play- click in the scene and notice the ord... Read more
Crash when opening a uGUI lighting example scene
To reproduce:1. Open attached project2. Open scene Lighting - crash! Does not crash in 4.6.0b7This is one of the example uGUI scenes Read more
The wrap Text does not function with Vertical Layout
Steps to repro:1) Create a vertical layout group element2) Add a child element with a component Text3) To the text field write some ... Read more
No documentation for the RuntimeAnimationContontroller class
In the scripting reference of the RuntimeAnimatorController class it's mentioned that the class is deprecated and instead RuntimeAni... Read more
Cubemaps: Legacy cubemap texture slots and Preview does NOT match
Steps to reproduce : - import the project attached in the user's reply- open the scene "ProbBug_Case606223"- select the "Sphere_PrbO... Read more
Disabled 'Pixel Perfect' setting works like it is enabled
Steps to reproduce:1. Create Canvas and a button2. Add sprite to the button3. Enable the Pixel perfect setting on Canvas4. Set Sprit... Read more
Universal shader ignores Glossiness when using Reflection Probe
Steps to reproduce : - import the project attached- open the scene "ProbBug_Case606223"- select the sphere with "Use Reflection Prob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed