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Won't Fix

Votes

0

Found in

2022.2.0b16

2023.1.0a21

Issue ID

UUM-19769

Regression

No

[VFX Graph] Six Way Smoke Lit material flickers when APV is in use

-

How to reproduce:

  1. Pull the project from git
  2. Open Spotlight_Tunnel_Main Scene
  3. Focus 6W VFX GO to see it in the Scene View
  4. [Optional] If needed rebake the lighting
  5. Using Transform gizmos translate it sideways or pan Scene View camera around
  6. Observe that lighting conditions applied to material do not really match the environment (material looks like flickering)
  1. Resolution Note:

    The APV are sampled per vertex in the Six-way Smoke Lit material. This is by design due to performance constraints.
    The artifacts can be hidden by using a tesselated quad (as an Output Particle Lit Mesh) instead of the Output Particle Lit Quad

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