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Binary2Text crashes on ExposedReferenceTable entry key because of incorr...
How to reproduce:1. Open attached project2. Open Addressable window: Window/Asset Management/Addressables3. In the addressable windo... Read more
[Metal] Crash on __pthread_kill when opening a project that contains a T...
How to reproduce:1. Open the attached "case_1182153.zip" Unity project2. Observe the crash Reproducible with: 2017.4.32f1, 2018.4.9f... Read more
Search reset button is active in Test Runner Window when there is nothin...
How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Open Test Runner window via Menu toolbar > Window >... Read more
Cannot select Rotate Tool local axis gizmos when they are perpendicular ...
To reproduce:1. Open attached project ("case_1183934.zip")2. Select "Cube" Game Object from Hierarchy3. Select Rotate Tool4. Try to ... Read more
[IMGUI] Distorted text appears on the edge of the Objects Packing list i...
Distorted Text appears on the edge of the Objects Packing list in sprite atlas. Steps to repro:1. Create a new project.2. Right-clic... Read more
[TextMeshPro] Reset Functionality doesn't work for Font Asset
Reset Functionality doesn't work for Following Properties under Font Asset1)Face Info,2)Font Weights3) Fallback Font Assets4) Glyph ... Read more
[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...
Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more
[VCS] Various VCS actions are not greyed out in the VCS Context menu for...
How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. Create a new folder and submit it4. ... Read more
Visual Effect Graph throws exception when "Select Asset", "Force Runtime...
How to reproduce:1. Open attached project "19.3.b3.zip"2. Open "Window" -> "Visual Effects" -> "Visual Effects Graph" window3.... Read more
Bug Reporter fails to Submit a Report when trying to attach a Large project
Reproduction steps:1. Open the attached project(Check the notes below)2. Open the bug reporter window3. Try to submit the bug report... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"