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Scene View camera stops in place for a moment while quickly reversing Sc...
How to reproduce:1. Open Unity, create or open a project2. Move the Scene View camera a single direction then quickly reverse to the... Read more
[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...
Steps to repro 1. Create a new project on Linux2. Go to asset store and download asset: Car paint pro - By Beffio3. Import and wait ... Read more
[Android][Vulkan] Activity window dies when app is paused
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan in the Player Settings3... Read more
UI/Lit Shader issues with HDRP
When opeming the Sample UI Project form the Asset store, I noticed that the UI Lit shader is always pink. No error comes up in the c... Read more
Standard shader deferred pass does not have a variant for just "UNITY_HD...
When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more
[2018.1] ColorSpace's default setting is changed from Gamma to Linear
To reproduce: 1. Open Unity and create a New Project2. Open Player settings and inspect Color Space default setting Expected results... Read more
[UI] RectTransform gizmo bounds are not rotated along with element when ...
How to reproduce:1. Create any UI element2. Drag to rotate the Rect Transform bounds3. Set the Z-rotation of the Rect Transform to 0... Read more
Animation starts from the middle when it is attached to a Blend Tree tha...
How to reproduce:1. Open attached project(ReproProject.zip)2. Enter play mode3. Look at the cubes in the Scene or Game View Expected... Read more
CalculateGlobalRotation crashes when entering to Play mode
To reproduce: 1. Download attached project "Parkour.zip" and open in Unity2. Open "Main" scene3. Enter Play mode Expected Result: Un... Read more
Reset() is called before OnEnable() when attaching a script to a GameObject
How to reproduce:1. Open attached project (TestAssets2018.1.zip)2. Attach the "Test" script to any GameObject present in the scene3.... Read more
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