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In Holographic window buttons aren't re-enable after exiting play mode
Steps to reproduce:1. Create a new project2. Switch to UWP3. Enable XR4. Open Holographic window and connect to HoloLens5. Enter and... Read more
[IMGUI] BlendTree name and Threshold values from Inspector gets clipped
BlendTree name and Threshold values from Inspector are clipping, refer attached screenshot Steps to repro:1. Create a new project.2.... Read more
Crash on MonoImporter_CUSTOM_GetExecutionOrder when deleting a script wi...
How to reproduce:1. Open attached project2. Create a new script.3. Modify the project's Script Execution Order. Either change the or... Read more
[IMGUI] Animator Checkbox Icon is distorted when Animation is in Preview...
Animator Checkbox Icon is distorted when Animation is in Preview State Steps to Reproduce: 1. Create a new Project2. Create an empty... Read more
QuickSearch takes a lot of resources to update the indexes even when not...
QuickSearch takes a lot of resources to update the indexes even when not used. See post https://forum.unity.com/threads/quick-search... Read more
[Profiler] ArgumentException error is thrown on assigning any thread whe...
ArgumentException error is thrown on assigning any thread when Show Related Object is selected. Steps to repro:1. Create a new proje... Read more
[UniversalRP] Shader compilation error when using GPU instancing
To reproduce:1. Open the attached project;2. Upgrade SRP packages to master branch;3. Open "New Scene";4. Make sure GPU instancing i... Read more
Assert Exceptions in Finalizers are not logged to Console
Steps to reproduce:1. Download attached project2. Open 'SampleScene' scene3. Enter play mode Actual results: Notice that the Asserti... Read more
Canvas' and Camera's gizmos resize when Scene View is maximized
How to reproduce:1. Open the attached '1184834-Canvas-resize-issue.zip' project2. Open 'SampleScene' Scene3. Select 2D button in the... Read more
[IMGUI] "Baked Lightmap culling" text is clipping when it is selected as...
Text gets Clipped when following Draw Modes are selected from Scene view1. Baked Lightmap culling2. Shaded Wireframe3. Validate Meta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present